How to Upload a Planet Coaster Park to the Steam Workshop
Planet Coaster | |
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Programmer(s) | Frontier Developments |
Publisher(s) | Borderland Developments |
Director(s) |
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Producer(s) |
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Designer(s) | Andrew Fletcher |
Programmer(s) | Oscar Cooper |
Creative person(s) |
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Composer(southward) |
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Engine | Cobra |
Platform(s) |
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Release | 17 November 2016
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Genre(s) | Construction and management simulation |
Way(s) | Single-actor |
Planet Coaster is a construction and direction simulation video game developed and published by Frontier Developments for Microsoft Windows. It was released worldwide on 17 November 2016. Frontier had previously worked in the amusement park construction and management genre with RollerCoaster Tycoon three (to which Planet Coaster is a spiritual successor), Thrillville, Thrillville: Off the Rail, and Zoo Tycoon. A version for PlayStation 4, Xbox One, and Xbox Series Ten/S, known as Planet Coaster: Console Edition , was released worldwide on 10 Nov 2020.[ane] [2] The PlayStation 5 version was released in North America and Australia on 12 Nov 2020 and in Europe on xix November 2020.[3] [iv] A macOS version, developed past Aspyr, was later released on 17 November 2020 on both Steam and Mac App Store.[5] [six]
There are iv different modes in the game, namely Sandbox, Challenge, Career, and Scenario Editor. In the career mode, players presume the role of a theme park manager and must complete tasks such every bit amalgam unfinished roller coasters or hiring janitors. In Sandbox mode, players are tasked to construct their own theme park on an empty plot of land. The challenge style is like to the sandbox mode, but with added difficulty, every bit players need to take funds into business relationship. The Scenario Mode, which was added in the one.4.0 update on Nov 22, 2017, is similar to career way, but allow player customise their ain task in all saved parks.
Originally called Coaster Park Tycoon, the game was revealed on 29 January 2015 and was renamed during E3 2015. Planet Coaster is Frontier'due south 2d self-published franchise, following Elite Dangerous. Frontier organised multiple alpha and beta tests before launching the game in Nov 2016. The game was supported with gratuitous too as paid mail service-release downloadable content upon launch. The title received positive reviews upon release, with critics praising the game's sandbox mode and cosmos tools. Criticism was mainly directed to the game'southward career mode. It was a commercial success, with more than 2.5 million copies sold as of Jan 2020.
Gameplay [edit]
Planet Coaster is a construction and management simulation video game. Similar to its spiritual predecessor, the game allows players to build unlike theme park rides and roller-coasters. These player-created attractions can be shared through a mechanic called "global hamlet".[7] The game also comes with ten mascots.[viii]
Before starting the game on the reckoner version, the player must create their own avatar. This game part though, is non used or even done in the Console versions. Subsequently, the player is able to choose between four game modes: sandbox, challenge, career, and scenario editor.
Similar to Borderland's previous game, RollerCoaster Tycoon 3, the Sandbox Style enables players to construct their own theme park on an empty plot of land. In Sandbox Mode, all features and rides of the game are unlocked and the role player'due south funds are unlimited. This is the way almost players utilise to create items (parks, coasters, scenery, etc.) and then post them to Steam'southward Planet Coaster Workshop (not available for Mac App Store version), or the Frontier Workshop on the panel versions.[9]
In the Claiming Mode, the player must construct an entertainment park on an empty lot (similar to Sandbox Mode) but with limited funds and research depending on chosen difficulty—Easy, Medium, or Hard. As the player develops their park, the game presents the player with challenges that the player must accept or decline.[a] Upon completion of a challenge, the player is given a reward such as a park rating boost or a sum of money.
In the Career Style, the role player must complete objectives such equally constructing roller coasters, achieving park ratings or hiring janitors.[x] Similar to RollerCoaster Tycoon three, Career Fashion allows players to progress past completing scenarios with objectives in different difficulties.
Outset unveiled at EGX 2016, the game likewise features a dedicated style chosen the "crash manner" which allows players to construct incomplete coasters and let them crash into the park's visitors.[eleven]
On 26 April 2017, Frontier revealed the existence of several crook codes that were previously undiscovered on their official forums. These included the power to drive go-karts and the power for security guards to plough through guests like to a bulldozer.[12] [13]
On November 22, 2017, the Scenario Editor mode was added in 1.four.0 update, which aforementioned to Career Fashion, but allow role player customize their own objectives in all saved parks, then post them to Steam'south Planet Coaster Workshop.
The console edition has diverse differences from the PC/Mac version, such every bit a tutorial, a revamped career mode with voice interim, and a counter that tells the actor how much they can place in their park.
Development [edit]
Before the development of Planet Coaster, Frontier Developments had developed several other construction and management simulation video games, including 2004's commercial and critical success RollerCoaster Tycoon 3, which sold over 10 million copies.[14] Planet Coaster serves but as a spiritual successor to RollerCoaster Tycoon 3 instead of a straight sequel, every bit the company considered the use of the make Tycoon "didn't behave the cachet anymore" due to the releases of mainly poorly-received Tycoon games in recent years.[15] [xvi] In a Dec 2016 interview with Cambridge News, David Walsh (the Chief Operating Officer of Frontier Developments) said that the success of Elite Unsafe enabled the visitor "to bring Planet Coaster to the marketplace, which is highly significant equally it demonstrates we are not a unmarried game company".[17] Frontier Developments spent £6 1000000 on the game'due south evolution and an additional £1.five million on marketing.[18]
The game was announced on 29 January 2015 by Frontier Developments.[19] Originally called Coaster Park Tycoon, the game was renamed into Planet Coaster on 16 June 2015 during the PC Gaming Testify at E3 2015.[20] Borderland Developments aimed to plough the game into the company's 2nd self-published franchise, along with the Elite series.[21] The game uses an advanced version of Cobra Engine, which is an in-firm proprietary engine developed past Frontier previously used by games like Elite Dangerous and RollerCoaster Tycoon 3.[fourteen] Features confirmed for the game include a hybrid spline/piece-by-piece coaster builder, modular structure building, a voxel terrain editor among others detailed through Q&A's and "Dev Diaries."[22] On the 2nd live stream, the release date of the alpha was announced. Released on 22 March 2016, the blastoff emphasized on modular building and paths. The alpha contained two themes: "Planet Coaster" and "Pirate". Although disabled past default, Coaster Building was included in the starting time alpha through a cheat code.[23]
On 24 May 2016, Frontier released the second alpha build. This build included finances, terrain tools, improved path building, and the official release of a coaster architect.[24] Also, on 25 Baronial, Frontier discontinued further alpha purchases.[25] On 24 September, Frontier announced at EGX 2016 that players who had pre-ordered the "Thrillseeker Edition" would be able to test the game that October.[11] [26] At Gamescom 2016, Borderland announced that the game would be released on 17 November 2016.[27] The game was released with Denuvo'south anti-tamper technology.[28] [29]
To record the audio for the game, sound designer Watson Wu took over the Holiday World & Splashin' Safari theme park in Santa Claus, Indiana to record the sounds of various attractions.[xxx] Guests in the park and park staff speak their ain fictional language, known as "Planco".[22] [31] Co-ordinate to James Stant, Frontier's senior audio designer, the language contains about 7,000 words.[32] After the game's release, Frontier Developments released an official Planco dictionary.[32]
Soundtrack [edit]
Planet Coaster features an adaptive soundtrack composed by Jim Guthrie and JJ Ipsen, released under the anthology titled You lot, Me & Gravity: The Music of Planet Coaster.[33] [34] Additionally, players may upload their own sound files to use in their parks.
Downloadable content [edit]
On 21 July 2017, Frontier launched paid downloadable content for the game featuring props inspired by Dorsum to the Future, Knight Rider, and The Munsters.[35]
In August 2017, Frontier partnered with the Cedar Point entertainment park to provide an in-game version of the park's upcoming Steel Vengeance roller coaster before the ride officially opened in 2018.[36]
On 21 September 2018, Frontier announced the "Thememaker's Toolkit". This toolkit volition enable players to import custom 3D models into Planet Coaster itself. This was released on 20 November.[37]
The console version adds in an sectional coaster for those who pre-ordered the game.
Proper name | Release date | Description |
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Winter Update | 15 December 2016 | The Winter Update added new rides, blueprints, stores, and staff features.[38] [39] One of the newly added rides, the "Collider", was adamant by a community vote.[38] [40] |
Bound Update | April 2017 | The Leap Update added new rides and a crime system.[41] |
Summer Update | 27 June 2017 | The Summer Update added the ability to create firework shows, such equally for the American Independence Twenty-four hours, New Yr'southward Twenty-four hour period, and Bonfire Night. Furthermore, the fireworks can be triggered by other events in the park and tin can be synced to custom music.[42] This update also added the ability to add together customizable images and video into the game.[42] [43] |
Dorsum to the Time to come | 21 July 2017 | Dorsum to the Future: Time Machine Construction Kit is a paid DLC pack that includes in-game replicas of the DeLorean time machine in its original 1985 course, and in its 2015, 1955 and 1885 variants, as featured in the original films. Optional standard tires, hover wheels, white-rimmed classic tires, or railway wheels are also included.[44] |
Spooky Pack | 25 September 2017 | The Chilling Pack is a paid DLC pack that includes over 200 new edifice and scenery pieces as well equally two new tracked ride types and a new entertainer, "Rex Ghoster".[45] |
Anniversary Update | 22 November 2017 | The gratuitous Anniversary update included several new rides and roller coasters in add-on to picnic benches and a custom scenario editor - other smaller features permit for interchangeable coaster cars and relaxed track restrictions. More management features were too introduced including more command over vendors and staff rooms for tired employees.[46] |
Chance Pack | 18 Dec 2017 | The Adventure Pack is a paid DLC pack that includes new water gunkhole rides, a swinging mine train roller coaster and 320 new scenery and building pieces in addition to a new entertainer, "Renée Feu".[47] |
Studios Pack | 27 March 2018 | The Studios Pack is a paid DLC pack inspired by pic studio theme parks such as Disney's Hollywood Studios and Universal Studios. This pack includes new scenery, animatronics and 3 dark ride systems. This was released alongside a free update containing hotels, glass walls and path tunneling.[48] |
Vintage Pack | x July 2018 | The Vintage Pack is a paid DLC pack inspired by classic entertainment parks. It includes new coasters, rides, scenery and audio.[49] This was released alongside a free update containing a wild mouse coaster, vending machines, camera effects, scenery grouping, and custom staff uniform coloring.[50] |
World's Fair Pack | 16 October 2018 | The World's Fair Pack is a paid DLC pack introduction theming elements inspired by 10 unlike countries. It includes new coasters, a send ride and scenery.[51] |
Magnificent Rides Drove | 18 December 2018 | The Magnificent Rides Collection is a paid DLC pack that features 10 new rides including attractions based on Vekoma, Schwarzkopf and Mack Rides roller coasters. This pack features niggling theming elements compared to previous DLCs. |
Classic Rides Collection | sixteen Apr 2019 | Like the Magnificent Rides Drove, the Classic Rides collection adds in ten rides. This was released forth with a free update that contains a virtual recreation of Carowinds' Copperhead Strike coaster. |
Ghostbusters | 4 June 2019 | Ghostbusters is a paid DLC pack featuring a story-driven scenario, new gameplay mechanics, new rides, characters and scenery from the classic 1984 film, Ghostbusters. The pack also features Dan Aykroyd reprising his original office as Raymond Stantz and William Atherton equally Walter Peck.[52] This was released along with free downloadable content containing a shooting dark ride. |
Reception [edit]
The game was met with praise upon release of the blastoff. Andy Kelly of PC Gamer commented that Frontier was "off to a tremendous start", adding that creating buildings with the creation tools hinted at "immense possibilities".[65] Nonetheless, Marker Walton of Ars Technica noted several small flaws including the "hard to navigate" menus and the lack of custom built roller coasters.[66] On 27 April 2016, near a month after the release of the alpha, Frontier appear that Planet Coaster had grossed most two 1000000 dollars.[67]
Matt Wales of Eurogamer recommended the game, concluding that the game is "the finest simulator yet".[68] Meanwhile, Ben Reeves of Game Informer praised the game for its creative mode but criticized the game's career fashion, referring to it every bit "irksome" and "tedious".[60] TJ Hafer of IGN compared the game's integration of Steam Workshop to Minecraft and Second Life.[63] Edmond Tran of GameSpot praised the game for its accessible creative tools and for its evocative tone.[62] Jonathan Leack of Game Revolution claimed that the game "resurrected the [theme park simulation] genre".[61] In a critical review of the game, Jody Macgregor of PC Gamer praised the game's challenge way merely criticized the game for not innovating enough from RollerCoaster Tycoon 3. The original score (70/100) was retracted due to miscommunication between Frontier Developments and PC Gamer with the game version they received; its reevaluated score is 75/100.[64] Patrick Hancock of Destructoid noted that the game suffers frame charge per unit issues in larger parks.[58] Furthermore, Edge noted that the game's "fiddly" camera makes some actions harder.[59]
In 2020, Rock, Paper, Shotgun rated Planet Coaster in their top ten management games for the PC.[69]
A lot of fans made favourable comparisons to RollerCoaster Tycoon World, which received largely negative reviews.[70]
Sales [edit]
Upon release, the game topped the Steam "top sellers" charts.[17] The game sold over 400,000 copies in the first calendar month of its release.[71] Despite being released in the later on part of the year, Planet Coaster was featured on Steam's "Top 100 Best Sellers of 2016" chart as a "silvery tier" game.[72] In Baronial 2017, the game sold its ane millionth copy.[73] In July 2018, a leak in Valve API revealed that over 1.68 million Steam users owned Planet Coaster.[74] Two one thousand thousand copies of the games were sold past Jan 2019.[75] As of Jan 2020, two.v meg copies of the game had been sold.[76]
Accolades [edit]
Twelvemonth | Award | Category | Result | Ref |
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2017 | 13th British University Games Awards | British Game | Nominated | [77] |
Develop Manufacture Excellence Awards | Blitheness | Nominated | [78] | |
Music Pattern | Nominated | |||
New Games IP | Nominated | |||
Sound Pattern | Nominated |
See too [edit]
- Parkitect
- RollerCoaster Tycoon World
- Planet Zoo
Notes [edit]
- ^ This function is not available on panel, the challenges are simply given to the player.
References [edit]
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- ^ Livingston, Christopher (25 Nov 2016). "The Planet Coaster mascots ranked from worst to best". PC Gamer . Retrieved 26 Nov 2016.
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- ^ Yin-Poole, Wesley (17 August 2016). "Planet Coaster out this November". Eurogamer . Retrieved 17 August 2016.
- ^ "Planet Coaster z wymaganiami sprzętowymi i Denuvo" (in Polish). 26 August 2016. Retrieved 9 September 2016.
- ^ Saed, Sherif (viii Nov 2016). "Dishonored 2 Steam page reveals the apply of Denuvo DRM". VG247.com . Retrieved 18 November 2016.
- ^ Paget, Mat (20 November 2016). "To record Planet Coaster's sound, a audio designer took over an entire theme park". pcgamer . Retrieved 21 November 2016.
- ^ O'Connor, Alice (17 Baronial 2016). "Whooooo! Planet Coaster Rolling Out In November". Rock, Paper, Shotgun . Retrieved 18 November 2016.
- ^ a b Stant, James (thirteen July 2017). "Game Blueprint Deep Swoop: Creating a new linguistic communication for Planet Coaster". Gamasutra . Retrieved 22 July 2017.
- ^ Jim Guthrie & JJ Ipsen present You, Me & Gravity: The Music of Planet Coaster , retrieved 12 Dec 2016
- ^ Slingerland, Calum (eighteen October 2016). "Jim Guthrie & JJ Ipsen to Release Score for 'Planet Coaster' Videogame". Retrieved 19 October 2016.
- ^ Bishop, Sam (21 July 2017). "Gamereactor UK". Gamereactor . Retrieved 21 July 2017.
- ^ Minotti, Mike (16 Baronial 2017). "Cedar Bespeak's adjacent thrill ride debuts in Planet Coaster". Venture Beat . Retrieved sixteen August 2017.
- ^ van Miltenburg, Olaf (21 September 2018). "Planet Coaster krijgt een Thememaker's Toolkit". Tweakers (in Dutch). Retrieved 22 September 2018.
- ^ a b Plunkett, Luke (15 December 2016). "Planet Coaster Just Got A Huge Costless Update". Kotaku . Retrieved sixteen Dec 2016.
- ^ Chalk, Andy (15 December 2016). "Free Planet Coaster Winter Update adds rides, blueprints, and Catholic Cow Ice Cream". pcgamer . Retrieved xvi December 2016.
- ^ Stougie, Leon (22 November 2016). "Planet Coaster nieuws: Holiday Update voor Planet Coaster laat spelers een gratis nieuwe attractie kiezen". GamersNET (in Dutch). Retrieved 23 November 2016.
- ^ Pereira, Chris (13 March 2017). "Planet Coaster's Costless Bound Update Brings Crime, New Rides, And More". GameSpot . Retrieved 13 June 2017.
- ^ a b Faller, Patrick (27 June 2017). "Planet Coaster'due south Free Summer Update Adds Fireworks, More Customization, And New Rides". GameSpot . Retrieved 27 June 2017.
- ^ Donnelly, Joe (14 June 2017). "Planet Coaster to add new rides, player-operated fireworks in free summer update". pcgamer . Retrieved 17 June 2017.
- ^ "Back to the Future Time Machine Construction Kit - Planet Coaster".
- ^ Donnelly, Joe (25 September 2017). "Planet Coaster unveils Halloween-themed Chilling Pack with new rides and scenery". PC Gamer . Retrieved 24 December 2017.
- ^ Chalk, Andy (6 November 2017). "Planet Coaster Anniversary Update adds a scenario editor and new rides later this calendar month". pcgamer . Retrieved 24 Dec 2017.
- ^ Donnelly, Joe (eighteen December 2017). "Planet Coaster launches Adventure Pack update with hundreds of new items". PC Gamer . Retrieved 24 December 2017.
- ^ Donnelly, Joe (28 March 2018). "Planet Coaster rolls out Hollywood-inspired Studios Pack". PC Gamer . Retrieved ane April 2018.
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- ^ Kelly, Andy (21 March 2016). "Planet Coaster: hands-on with Borderland'due south theme park sim". PC Gamer . Retrieved 27 March 2016.
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- ^ Flitton, Martin (sixteen January 2017). "Rocketing sales of Planet Coaster give Frontier a big acquirement bump". cambridgenews . Retrieved 22 Jan 2017.
- ^ Williams, Mike (3 January 2017). "GTA v and Civilization 6 Superlative Steam All-time-Sellers of 2016". USgamer . Retrieved 7 Jan 2017.
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External links [edit]
- Official website
- Planet Coaster at MobyGames
Source: https://en.wikipedia.org/wiki/Planet_Coaster
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